Non-verbal Gaming, Part 3 - Further examples of non-verbal communication in gamingThis week's SnakesCast examines gaming without speaking, whether within the game or during the process of teaching and learning it. We finish off this week by discussing other non-verbal scenarios or those with language barriers.
This week's SnakesCast examines gaming without speaking, whether that is a part of the game, or ways of teaching and learning a game without speech. Today, Friday June 8th 2018, we finish up the week by discussing some more games that could be good for non-verbal gaming, and looking at other non-verbal scenarios and language barriers, as well as some suggestions of how to overcome them.
Games discussed: Dixit; Connect 4; The Cat Game; Telestrations; Concept; Uno; Ghost Blitz; Ingenious; Ticket to Ride; Indigo; Deception: Murder in Hong Kong; Mysterium; For Sale; No Thanks; Cottage Garden; Kingdomino; Queendomino